In this episode:

  • The Importance of Effective Learning Experiences
  • Communicating Learning Objectives
  • Challenges of Unlearning and Adapting to Change
  • Bridging Learning Gaps and Behavioral Science
  • The Expert’s Perspective and Effective Learning Design

Find Julie: https://usablelearning.com/the-books/

 

Transcript 

Aidan McCullen: A successful learning experience does not just involve a learner knowing more. It’s about them being able to do more with that knowledge. Sometimes a learner’s main gap is knowledge, but more frequently knowledge and information are just the supplies The learner needs to develop new skills.

That is just a flavor of what we’re gonna cover in today’s episode based on the book that shows how we can use the key principles behind learning memory and attention to create materials that enable an audience to both gain and retain knowledge and skills we share. This new edition includes techniques for using social media for learning, as well as two brand new chapters on designing for habit and the best practices for evaluating learning. Such as how and when to use tests.

It is a pleasure to welcome the author of Talk to the Elephant and the focus of today’s episode, her earlier book, Design for How people Learn. Julie Dirksen, welcome to the show.

Julie Dirksen: Thank you for having me.

Aidan McCullen: It’s fantastic to have you on the show. Let’s give a little bit of a background of your work, Julie. These two books as well, I’ve seen, they’ve been translated into many languages as well. Well established work all over the world.

Julie Dirksen: Yeah. Yeah. Design for how people learn. My first book came about because. seemed to not have a good first book in the field of learning design, which is, you know, kind of that book you hand people when they say, oh, I really need to learn about this topic. And so for example, if you use experience designer, people give you. Don’t make me think by Steve Krug. And if people need help with graphic design, they give them the non-designers design book by Robin Williams, or there’s a couple others there. And it seemed like learning design needed a, a good first book, which was, hopefully grounded in research and evidence-based principles, but was still really like accessible and readable for somebody who didn’t have an academic background. ’cause so many people wind up teaching things because they know their topic really well, but then they don’t know how to translate it into a good learning experience for other people.

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