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Digital Games in Early Childhood Report

This report explores the rapidly expanding market of early childhood digital game-based learning and investigates the effectiveness of games published for children aged three to six.

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This report explores the rapidly expanding market of early childhood digital game-based learning and investigates the effectiveness of games published for children aged three to six.

Research Outputs

This concept is based on the idea that authentic learning experiences incorporate challenges across multiple different levels.
Digital Games in Early Childhood Report Core Research 14 March 2013 Member content

Digital Games in Early Childhood Report